This wall mural was to serve two purposes: 1) allow for dynamic presentations to be conducted, 2) allow users to interact with the wall mural to learn about Lockheed Martin UAE products. Requirements for the project would allow the presenter to easily edit content via a CMS, create new presentations, be able to pull up content within a hidden drawer onscreen, and allow users to interact with the wall mural.
As the lead UX designer, I would be required to create experiences for two very different types of users. The first is for the presenter who controls the wall mural and creates presentations. The second are the audience members who would interact with the wall itself.
Working closely with the lead developer, we were able to create the proper user flow and interactions that would allow a presenter to easily manage their presentations. I created a high-fidelity prototype that was tested and then presented to the Lockheed Martin team.
The image to the right represents the wall mural. The lower left corner container is the presenters onscreen drawer which can be opened and closed at any time. This drawer allows the presenter to pull up preloaded content and place them on the screen in a location of their choosing.
The tablet CMS lets a user create and modify presentations wherever there is a wi-fi connection. However, the primary limitation of the tablet was the size of the onscreen keyboard. This issue was circumvented with the use of a bluetooth keyboard. Also, with the CMS hosted on a remote server, an interface was created to allow a users access from a laptop.
The wall mural is composed of eight touchscreen monitors programmed to work together as one. The screens allow for multiple inputs and screen gestures. This includes pinch-to-zoom, single tap, and swiping gestures. Some of these gestures, while commonplace on tablets and smartphones, showed to be slightly awkward when used on a large screen. For this reason, complex gestures were omitted from the experience.